Saturday, January 30, 2016

A huge knowledge source about creating 3D weapons models for FPP games



Some very experienced user from MAX3D.pl forum (nickname PIRAT) has released huge article about preparing 3d weapons models for FPP games. It's really good knowledge base, actually only in Polish language, but this article will be translated to english soon:

Thank You!



Tuesday, January 19, 2016

Red Planet - concept render


It's fast test made by me to check possibilities to create terrain without time consuming modelling. 
-) Terrain and rocks are procedural (3D Max noise and displacement). 
-) Factory and smoke over chimneys in background is added in postpro,
-) sun glare is added in postpro,
-) fog is rendered by Vray
-) ForestPackPro 5.0.3 beta is used to add milions of little pebbles and rocks.
Maybe in next step i will add some vehicle.

Greetings 




Wednesday, January 6, 2016

Sunday, December 20, 2015

Loft corner with CORONA RENDERER

I made model of armchair and floor lamp some time ago. Now i put it into small scene to check lighting (Corona renderer Alpha 6) :


Greetings!
Krzysztof Czerwiński

Thursday, December 17, 2015

3D is not only in computers software...

Well, time to time i'm surprised by reality :) 3D objects exists not only in our computers software as a polygons, points and edges...around as is so huge amount a really cool 3D examples of works done by creative people:) I know - everything in reality around us is 3D, but time to time some details are 3D more than other :) Here is example made by my friend Anna:


Clean, designed and with some very good typography:)
She is creating all these amazing details with simple tools ( without computer or plotter) :

Christmas time is coming! :)

Greetings
Krzysztof Czerwiński