Sunday, May 8, 2016

Black kitchen render - scene to learn more about interior lighting

Render made with 3D Max and Corona Alpha 6 renderer. Scene based on some photos found with google. My aim was to create photorealistic and natural lighting interior scene with dark material (black kitchen furnitures). I hope it looks nice and natural.
Greetings

Saturday, January 30, 2016

A huge knowledge source about creating 3D weapons models for FPP games



Some very experienced user from MAX3D.pl forum (nickname PIRAT) has released huge article about preparing 3d weapons models for FPP games. It's really good knowledge base, actually only in Polish language, but this article will be translated to english soon:

Thank You!



Tuesday, January 19, 2016

Red Planet - concept render


It's fast test made by me to check possibilities to create terrain without time consuming modelling. 
-) Terrain and rocks are procedural (3D Max noise and displacement). 
-) Factory and smoke over chimneys in background is added in postpro,
-) sun glare is added in postpro,
-) fog is rendered by Vray
-) ForestPackPro 5.0.3 beta is used to add milions of little pebbles and rocks.
Maybe in next step i will add some vehicle.

Greetings 




Wednesday, January 6, 2016

Sunday, December 20, 2015

Loft corner with CORONA RENDERER

I made model of armchair and floor lamp some time ago. Now i put it into small scene to check lighting (Corona renderer Alpha 6) :


Greetings!
Krzysztof Czerwiński