Some very experienced user from MAX3D.pl forum (nickname PIRAT) has released huge article about preparing 3d weapons models for FPP games. It's really good knowledge base, actually only in Polish language, but this article will be translated to english soon:
A liltle laboratory of threedee graphic designer / Małe laboratorium grafika TrzyDe
Saturday, January 30, 2016
Tuesday, January 19, 2016
Red Planet - concept render
It's fast test made by me to check possibilities to create terrain without time consuming modelling.
-) Terrain and rocks are procedural (3D Max noise and displacement).
-) Factory and smoke over chimneys in background is added in postpro,
-) sun glare is added in postpro,
-) fog is rendered by Vray
-) ForestPackPro 5.0.3 beta is used to add milions of little pebbles and rocks.
Maybe in next step i will add some vehicle.
Greetings
Wednesday, January 6, 2016
Interior renders (Vray, 3D Max, PS)
Check this little set of interior renders made by me long time ago:
More info about these interiors here:
http://oryginalneprojekty.pl/projekty/projekt-domu-duzego-ignotus
Greetings
More info about these interiors here:
http://oryginalneprojekty.pl/projekty/projekt-domu-duzego-ignotus
Greetings
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